Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 90 days ago
4 / 5 / 2
K / D / A
31.6%
Kill participation
521.2
Damage / min
8,649g
350.9 gold / min
11
7 placed · 2 cleared
168
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory橙 宝#BBBS
K'Sante · Top
1 / 5 / 9
31.3% KP
9,124
9.8% share
8,519g
120 CS · 4.9/m
可愛い航くん#2000
Bel'Veth · Jungle
14 / 0 / 4
56.3% KP
22,477
24.1% share
17,753g
239 CS · 9.7/m
Enapoη#JP1
Locke · Mid
9 / 3 / 1
31.3% KP
22,734
24.4% share
12,613g
212 CS · 8.6/m
Silly man#JP1
Heimerdinger · ADC
8 / 3 / 6
43.8% KP
27,475
29.5% share
15,779g
255 CS · 10.3/m
天才剑修#巧克力
Pyke · Support
0 / 8 / 12
37.5% KP
11,424
12.3% share
7,497g
18 CS · 0.7/m
Red side
Defeatlikezeka#ゼ カ
Vayne · Top
2 / 7 / 1
15.8% KP
19,285
24.9% share
9,247g
187 CS · 7.6/m
hourly winter#aespa
Sylas · Jungle
5 / 9 / 5
52.6% KP
12,888
16.6% share
9,302g
132 CS · 5.4/m
黒翼の堕天使アルカディア#覚醒中
Lux · Mid
4 / 5 / 2
31.6% KP
12,848
16.6% share
8,649g
168 CS · 6.8/m
Kaisa#JP3
Caitlyn · ADC
6 / 6 / 3
47.4% KP
21,073
27.2% share
11,285g
247 CS · 10/m
チソタマの妖精#超でかい
Bard · Support
2 / 5 / 9
57.9% KP
11,356
14.7% share
7,285g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
