Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 88 days ago
8 / 5 / 1
K / D / A
60%
Kill participation
917.5
Damage / min
11,165g
420.3 gold / min
21
8 placed · 2 cleared
162
6.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChewyNya#Nyaw
Naafiri · Top
1 / 6 / 0
6.7% KP
12,249
18% share
7,912g
183 CS · 6.9/m
kokekokeshi#JP2
Ivern · Jungle
1 / 8 / 5
40% KP
10,263
15.1% share
8,572g
145 CS · 5.5/m
黒翼の堕天使アルカディア#覚醒中
Zed · Mid
8 / 5 / 1
60% KP
24,376
35.9% share
11,165g
162 CS · 6.1/m
Rush#0310
Mel · ADC
4 / 2 / 2
40% KP
14,220
20.9% share
11,436g
261 CS · 9.8/m
Fluffybubalo#2022
Soraka · Support
1 / 3 / 6
46.7% KP
6,791
10% share
6,430g
15 CS · 0.6/m
Red side
Victoryらきじゃんぐる#ジャングル
Mordekaiser · Top
5 / 1 / 1
25% KP
17,712
26.4% share
13,187g
265 CS · 10/m
ミミッキュ#0207
Nocturne · Jungle
6 / 1 / 8
58.3% KP
19,529
29.1% share
12,886g
224 CS · 8.4/m
黎明丶刀锋之影cc#새 벽
Qiyana · Mid
8 / 5 / 1
37.5% KP
14,714
21.9% share
11,373g
199 CS · 7.5/m
請讓我停止追逐#Emily
Tristana · ADC
4 / 2 / 1
20.8% KP
10,849
16.2% share
12,086g
210 CS · 7.9/m
木心之戏#93838
Blitzcrank · Support
1 / 6 / 5
25% KP
4,255
6.3% share
7,282g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
