Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 87 days ago
12 / 4 / 18
K / D / A
69.8%
Kill participation
1,406.8
Damage / min
18,567g
560.4 gold / min
15
9 placed · 2 cleared
243
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA 2010#ZuZu
Gwen · Top
3 / 8 / 8
39.3% KP
25,455
24.4% share
13,924g
288 CS · 8.7/m
Yauhc#7434
Ekko · Jungle
3 / 6 / 9
42.9% KP
11,911
11.4% share
11,512g
182 CS · 5.5/m
たけのこの里#1981
Pantheon · Mid
8 / 7 / 6
50% KP
24,189
23.2% share
14,695g
234 CS · 7.1/m
Choooovy#JP69
Caitlyn · ADC
13 / 12 / 1
50% KP
30,428
29.1% share
17,217g
278 CS · 8.4/m
ねこねこ#JP1
Nautilus · Support
1 / 10 / 11
42.9% KP
12,466
11.9% share
9,484g
29 CS · 0.9/m
Red side
VictoryNgorettahol#JP1
Tristana · Top
5 / 7 / 7
27.9% KP
28,699
20.2% share
14,678g
260 CS · 7.8/m
dlackdeo1#2312
Locke · Jungle
20 / 3 / 3
53.5% KP
28,908
20.3% share
19,331g
253 CS · 7.6/m
ぽんじー#JP1
Yasuo · Mid
3 / 9 / 11
32.6% KP
18,838
13.2% share
12,592g
219 CS · 6.6/m
黒翼の堕天使アルカディア#覚醒中
Xerath · ADC
12 / 4 / 18
69.8% KP
46,611
32.7% share
18,567g
243 CS · 7.3/m
HansQ#kkk1
Vel'Koz · Support
3 / 5 / 14
39.5% KP
19,330
13.6% share
11,499g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
