Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 84 days ago
10 / 5 / 13
K / D / A
74.2%
Kill participation
1,114.1
Damage / min
16,631g
516.5 gold / min
17
1 placed · 4 cleared
236
7.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeraku#0717
Riven · Top
7 / 6 / 8
48.4% KP
31,290
22.9% share
14,871g
225 CS · 7/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Jungle
10 / 5 / 13
74.2% KP
35,874
26.2% share
16,631g
236 CS · 7.3/m
noncarpouva#ncbn
Galio · Mid
6 / 6 / 13
61.3% KP
27,435
20.1% share
12,862g
220 CS · 6.8/m
Asuki#JP1
Kindred · ADC
6 / 9 / 13
61.3% KP
29,901
21.9% share
14,367g
220 CS · 6.8/m
ウニがいい#がちえぐ
Braum · Support
2 / 7 / 21
74.2% KP
12,221
8.9% share
9,585g
27 CS · 0.8/m
Red side
DefeatMrグッドゲームくん#GGだぜ
Quinn · Top
5 / 6 / 7
36.4% KP
24,690
22.5% share
13,321g
260 CS · 8.1/m
Devils never cry#Dante
Locke · Jungle
12 / 8 / 7
57.6% KP
28,761
26.2% share
16,441g
216 CS · 6.7/m
夏菜やまとの弟#Twtv
Katarina · Mid
9 / 7 / 5
42.4% KP
27,409
24.9% share
16,217g
277 CS · 8.6/m
SMD 6504#KR2
Rengar · ADC
5 / 5 / 13
54.5% KP
22,483
20.5% share
11,631g
164 CS · 5.1/m
دوكدو#K R
Ivern · Support
2 / 5 / 16
54.5% KP
6,527
5.9% share
9,298g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
