Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 84 days ago
14 / 6 / 6
K / D / A
45.5%
Kill participation
1,128.4
Damage / min
14,782g
462.4 gold / min
15
3 placed · 3 cleared
228
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatにゃんにゃん#nyamu
Jayce · Top
6 / 11 / 3
20.5% KP
21,480
15.8% share
12,458g
211 CS · 6.6/m
likezeka#ゼ カ
Sylas · Jungle
6 / 7 / 14
45.5% KP
23,761
17.5% share
13,385g
192 CS · 6/m
黒翼の堕天使アルカディア#覚醒中
Akali · Mid
14 / 6 / 6
45.5% KP
36,071
26.5% share
14,782g
228 CS · 7.1/m
QwQ#kami
Zeri · ADC
14 / 3 / 5
43.2% KP
43,752
32.2% share
19,782g
281 CS · 8.8/m
Lillian#4585
Nautilus · Support
4 / 9 / 19
52.3% KP
10,808
8% share
9,790g
29 CS · 0.9/m
Red side
Victorytalonxi#talon
Gangplank · Top
18 / 8 / 12
83.3% KP
58,819
46.1% share
19,661g
235 CS · 7.4/m
Sekiro#Jug06
Nocturne · Jungle
8 / 5 / 14
61.1% KP
23,144
18.2% share
14,324g
194 CS · 6.1/m
mantaro#manch
Cassiopeia · Mid
4 / 15 / 11
41.7% KP
17,956
14.1% share
12,265g
231 CS · 7.2/m
SSsmiley#kking
Jhin · ADC
5 / 6 / 11
44.4% KP
17,546
13.8% share
13,565g
242 CS · 7.6/m
外来種ミッド#3936
Leona · Support
1 / 10 / 20
58.3% KP
10,042
7.9% share
9,172g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
