Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 84 days ago
12 / 6 / 13
K / D / A
59.5%
Kill participation
1,060.3
Damage / min
16,580g
523.9 gold / min
16
11 placed · 2 cleared
203
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmidIreliaAkali#japan
Irelia · Top
7 / 9 / 4
39.3% KP
22,509
18% share
12,777g
230 CS · 7.3/m
しゅんた1106#JP1
Naafiri · Jungle
7 / 8 / 7
50% KP
19,261
15.4% share
13,049g
163 CS · 5.2/m
Ninja of Ninjas#JP1
Swain · Mid
4 / 9 / 14
64.3% KP
31,743
25.4% share
11,838g
232 CS · 7.3/m
いしぺち#2525
Ezreal · ADC
8 / 4 / 7
53.6% KP
40,208
32.2% share
17,439g
268 CS · 8.5/m
Tele#JP1
Leona · Support
2 / 12 / 12
50% KP
11,339
9.1% share
8,817g
38 CS · 1.2/m
Red side
VictoryAsuki#JP1
Udyr · Top
1 / 6 / 17
42.9% KP
21,165
16.4% share
12,215g
208 CS · 6.6/m
コリラックマ#すきS2
Xin Zhao · Jungle
6 / 7 / 10
38.1% KP
17,928
13.9% share
13,882g
208 CS · 6.6/m
サメ仲間#JP1
Azir · Mid
12 / 2 / 11
54.8% KP
32,764
25.4% share
15,483g
259 CS · 8.2/m
黒翼の堕天使アルカディア#覚醒中
Akali · ADC
12 / 6 / 13
59.5% KP
33,559
26% share
16,580g
203 CS · 6.4/m
鉄砲玉#JP1
Camille · Support
11 / 7 / 16
64.3% KP
23,563
18.3% share
12,656g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
