Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 84 days ago
9 / 11 / 7
K / D / A
42.1%
Kill participation
888.4
Damage / min
17,397g
461.7 gold / min
7
1 placed · 2 cleared
272
7.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeraku#0717
Vayne · Top
12 / 9 / 6
42.9% KP
42,061
22.2% share
18,132g
269 CS · 7.1/m
lookatmy#JP1
Lee Sin · Jungle
8 / 10 / 19
64.3% KP
30,846
16.3% share
17,415g
260 CS · 6.9/m
Ninja of Ninjas#JP1
Ahri · Mid
6 / 4 / 14
47.6% KP
41,361
21.8% share
14,798g
289 CS · 7.7/m
Tele#JP1
Nilah · ADC
13 / 9 / 12
59.5% KP
37,004
19.5% share
24,677g
345 CS · 9.2/m
talonxi#talon
Senna · Support
3 / 6 / 29
76.2% KP
38,414
20.3% share
15,701g
40 CS · 1.1/m
Red side
Defeat歌に形はないけれど#0831
Zac · Top
6 / 10 / 13
50% KP
21,278
14.3% share
14,907g
213 CS · 5.7/m
likezeka#ゼ カ
Vi · Jungle
13 / 7 / 16
76.3% KP
34,896
23.4% share
19,746g
235 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
8 / 5 / 10
47.4% KP
45,581
30.6% share
17,155g
323 CS · 8.6/m
黒翼の堕天使アルカディア#覚醒中
Akali · ADC
9 / 11 / 7
42.1% KP
33,477
22.5% share
17,397g
272 CS · 7.2/m
抖音大川锐雯#9999
Riven · Support
2 / 9 / 15
44.7% KP
13,785
9.3% share
12,427g
96 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
