Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 69 days ago
13 / 8 / 9
K / D / A
62.9%
Kill participation
880.9
Damage / min
13,615g
470 gold / min
20
4 placed · 3 cleared
182
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArcane Ekko#JP1
Malzahar · Top
4 / 6 / 9
37.1% KP
22,727
20.3% share
10,705g
204 CS · 7/m
黒翼の堕天使アルカディア#覚醒中
Poppy · Jungle
13 / 8 / 9
62.9% KP
25,518
22.8% share
13,615g
182 CS · 6.3/m
超高校級の猟師#0019
Talon · Mid
7 / 5 / 11
51.4% KP
23,172
20.7% share
12,573g
238 CS · 8.2/m
keshi#ASUKA
Yunara · ADC
6 / 7 / 10
45.7% KP
25,128
22.4% share
14,640g
232 CS · 8/m
Sombra#jp8
Camille · Support
5 / 11 / 14
54.3% KP
15,497
13.8% share
9,697g
22 CS · 0.8/m
Red side
Victory미 호#Lita
Pantheon · Top
7 / 5 / 5
32.4% KP
19,913
17.7% share
14,209g
207 CS · 7.1/m
もぐら#MOG
Rek'Sai · Jungle
5 / 7 / 12
45.9% KP
17,107
15.2% share
13,568g
204 CS · 7/m
mantaro#manch
Cassiopeia · Mid
9 / 8 / 9
48.6% KP
26,447
23.5% share
12,983g
221 CS · 7.6/m
ASAP#AWGE
Miss Fortune · ADC
15 / 5 / 4
51.4% KP
39,072
34.7% share
19,416g
258 CS · 8.9/m
ImBoostedMonkey#JP1
Nautilus · Support
1 / 10 / 19
54.1% KP
10,035
8.9% share
9,130g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
