Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 69 days ago
9 / 2 / 4
K / D / A
40.6%
Kill participation
1,128.2
Damage / min
13,558g
481.9 gold / min
17
5 placed · 5 cleared
236
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFeika#JP2
Ahri · Top
5 / 3 / 11
50% KP
17,240
17.5% share
13,744g
221 CS · 7.9/m
亚丝娜#111
Master Yi · Jungle
9 / 1 / 9
56.3% KP
16,162
16.4% share
15,416g
253 CS · 9/m
エンハンスアーマメント#咲け青薔薇
Zed · Mid
9 / 2 / 4
40.6% KP
31,741
32.2% share
13,558g
236 CS · 8.4/m
蒙古タンメン#NKMT
Tahm Kench · ADC
1 / 6 / 8
28.1% KP
11,640
11.8% share
9,540g
140 CS · 5/m
HPLove#666
Locke · Support
8 / 5 / 12
62.5% KP
21,692
22% share
11,561g
54 CS · 1.9/m
Red side
Defeat白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
4 / 8 / 7
64.7% KP
25,938
25.7% share
10,699g
177 CS · 6.3/m
JeffZ#0815
Udyr · Jungle
2 / 8 / 4
35.3% KP
8,963
8.9% share
9,361g
180 CS · 6.4/m
ろるがへたなので助けてジャングル#HELPM
Mel · Mid
2 / 5 / 1
17.6% KP
15,720
15.6% share
9,311g
227 CS · 8.1/m
悪 魔#わたしの
Jayce · ADC
8 / 5 / 3
64.7% KP
36,516
36.2% share
16,334g
266 CS · 9.5/m
しゅんた1106#JP1
Karma · Support
1 / 6 / 9
58.8% KP
13,844
13.7% share
7,639g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
