Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 68 days ago
19 / 1 / 7
K / D / A
63.4%
Kill participation
1,505.9
Damage / min
16,139g
703.7 gold / min
13
4 placed · 2 cleared
195
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
8 / 3 / 6
34.1% KP
16,221
17.3% share
11,656g
187 CS · 8.2/m
Van#Ohayo
Naafiri · Jungle
7 / 2 / 17
58.5% KP
17,892
19.1% share
11,943g
183 CS · 8/m
エンハンスアーマメント#咲け青薔薇
Zed · Mid
19 / 1 / 7
63.4% KP
34,536
36.8% share
16,139g
195 CS · 8.5/m
ブサイクガチタンク#busai
Xerath · ADC
4 / 6 / 10
34.1% KP
10,689
11.4% share
10,043g
149 CS · 6.5/m
唯 一#0823
Pantheon · Support
3 / 5 / 18
51.2% KP
14,515
15.5% share
8,825g
28 CS · 1.2/m
Red side
DefeatBangha#TOP
Ambessa · Top
0 / 4 / 4
23.5% KP
8,212
14.9% share
6,514g
139 CS · 6.1/m
理のドレイヴンJG#rich
Shyvana · Jungle
2 / 9 / 3
29.4% KP
4,176
7.6% share
7,403g
122 CS · 5.3/m
2000y#JP1
Akali · Mid
5 / 10 / 0
29.4% KP
16,333
29.6% share
7,736g
128 CS · 5.6/m
尾中板井#JP1
Kai'Sa · ADC
8 / 8 / 4
70.6% KP
15,367
27.8% share
11,365g
174 CS · 7.6/m
斗魚TV丶檸檬人#JP1
Elise · Support
2 / 10 / 7
52.9% KP
11,136
20.2% share
6,634g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
