Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 54 days ago
1 / 13 / 3
K / D / A
20%
Kill participation
485.6
Damage / min
10,098g
367.6 gold / min
13
7 placed · 0 cleared
203
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorymidIreliaAkali#japan
Irelia · Top
9 / 6 / 5
35% KP
28,242
22.8% share
12,489g
211 CS · 7.7/m
ZTAの影刃#TOP1
Jayce · Jungle
14 / 4 / 16
75% KP
38,662
31.2% share
18,653g
256 CS · 9.3/m
aspire#JINBU
Ryze · Mid
12 / 1 / 10
55% KP
29,173
23.5% share
14,496g
236 CS · 8.6/m
清風様#VNadc
Zeri · ADC
5 / 5 / 11
40% KP
19,830
16% share
14,189g
246 CS · 9/m
xxxxxxxvxxxxxxx#12345
Karma · Support
0 / 4 / 19
47.5% KP
8,132
6.6% share
7,967g
21 CS · 0.8/m
Red side
Defeatエンハンスアーマメント#咲け青薔薇
Nasus · Top
1 / 13 / 3
20% KP
13,338
15.2% share
10,098g
203 CS · 7.4/m
Jug riven test#断剑重铸
Ambessa · Jungle
5 / 10 / 5
50% KP
16,038
18.3% share
11,278g
152 CS · 5.5/m
LORD MASTER KING#Azhy
Katarina · Mid
10 / 6 / 4
70% KP
23,363
26.6% share
14,002g
208 CS · 7.6/m
Z世代#3377
Viktor · ADC
4 / 6 / 7
55% KP
28,751
32.7% share
12,121g
202 CS · 7.4/m
notoriousReform#JP1
Thresh · Support
0 / 5 / 14
70% KP
6,342
7.2% share
8,304g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
