Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 53 days ago
8 / 6 / 12
K / D / A
51.3%
Kill participation
1,309.2
Damage / min
15,621g
494.1 gold / min
14
2 placed · 3 cleared
234
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
10 / 8 / 2
60% KP
32,269
31.7% share
15,871g
255 CS · 8.1/m
V1 Arashi#華やか
Lee Sin · Jungle
4 / 8 / 1
25% KP
12,711
12.5% share
12,715g
195 CS · 6.2/m
N 3#JP1
LeBlanc · Mid
4 / 3 / 6
50% KP
30,935
30.4% share
12,677g
256 CS · 8.1/m
GGarizz#ゴリラ
Aurelion Sol · ADC
2 / 9 / 5
35% KP
18,532
18.2% share
12,512g
247 CS · 7.8/m
Exlulu#7271
Seraphine · Support
0 / 11 / 4
20% KP
7,295
7.2% share
7,090g
27 CS · 0.9/m
Red side
Victory7Solv Solvl#NA1
Ambessa · Top
2 / 7 / 10
30.8% KP
23,916
17.7% share
9,822g
161 CS · 5.1/m
庄方宜#yuria
Locke · Jungle
21 / 4 / 8
74.4% KP
32,248
23.8% share
18,536g
258 CS · 8.2/m
エンハンスアーマメント#咲け青薔薇
Zed · Mid
8 / 6 / 12
51.3% KP
41,393
30.6% share
15,621g
234 CS · 7.4/m
メンヘラ病み系ラーメン家系#529
Jhin · ADC
7 / 3 / 20
69.2% KP
25,081
18.5% share
17,346g
247 CS · 7.8/m
ImBoostedMonkey#JP1
Tahm Kench · Support
1 / 1 / 21
56.4% KP
12,778
9.4% share
10,305g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
