Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 52 days ago
13 / 4 / 6
K / D / A
55.9%
Kill participation
853.3
Damage / min
17,032g
527.6 gold / min
16
3 placed · 2 cleared
257
8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryエビルリフト#JP1
Heimerdinger · Top
5 / 3 / 14
63.3% KP
34,432
27.2% share
13,582g
241 CS · 7.5/m
Van#Ohayo
Naafiri · Jungle
13 / 4 / 13
86.7% KP
29,941
23.7% share
18,932g
262 CS · 8.1/m
Officialソナ男dism#2026
Aurora · Mid
7 / 10 / 12
63.3% KP
35,286
27.9% share
13,398g
218 CS · 6.8/m
常磐 華乃#まどそふと
Kai'Sa · ADC
2 / 7 / 7
30% KP
12,522
9.9% share
13,164g
224 CS · 6.9/m
いちにち六試合#まで7
Nautilus · Support
3 / 10 / 17
66.7% KP
14,352
11.3% share
9,481g
23 CS · 0.7/m
Red side
Defeat森の木の葉っぱ#JP1
Ambessa · Top
5 / 5 / 5
29.4% KP
16,081
13.6% share
10,273g
193 CS · 6/m
チェンソーマン レゼ#レゼレゼ
Lee Sin · Jungle
5 / 10 / 12
50% KP
20,296
17.2% share
12,052g
179 CS · 5.5/m
唯 一#0823
Talon · Mid
6 / 7 / 10
47.1% KP
34,118
28.8% share
12,722g
223 CS · 6.9/m
エンハンスアーマメント#咲け青薔薇
Akali · ADC
13 / 4 / 6
55.9% KP
27,546
23.3% share
17,032g
257 CS · 8/m
最后一次恶鬼缠身#1002
Neeko · Support
5 / 4 / 16
61.8% KP
20,295
17.2% share
10,550g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
