Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 46 days ago
14 / 4 / 12
K / D / A
68.4%
Kill participation
1,167.5
Damage / min
19,465g
591.9 gold / min
18
9 placed · 0 cleared
239
7.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory蒙古タンメン#NKMT
Tahm Kench · Top
6 / 3 / 14
52.6% KP
40,865
27.6% share
12,440g
199 CS · 6.1/m
Yuntaso#KEKW
Talon · Jungle
13 / 5 / 14
71.1% KP
40,502
27.4% share
17,735g
266 CS · 8.1/m
幽 鬼#うさぎ
Kassadin · Mid
4 / 1 / 6
26.3% KP
21,232
14.3% share
13,930g
286 CS · 8.7/m
エンハンスアーマメント#咲け青薔薇
Akali · ADC
14 / 4 / 12
68.4% KP
38,391
25.9% share
19,465g
239 CS · 7.3/m
天竺葵#0113
Soraka · Support
1 / 8 / 23
63.2% KP
6,976
4.7% share
9,451g
28 CS · 0.9/m
Red side
DefeatKan4shiro#JAPA
Cho'Gath · Top
3 / 8 / 2
23.8% KP
27,092
19.1% share
10,880g
203 CS · 6.2/m
Maybach#Maybe
Hecarim · Jungle
9 / 6 / 7
76.2% KP
40,673
28.7% share
15,594g
295 CS · 9/m
しゅんた1106#JP1
Hwei · Mid
3 / 6 / 5
38.1% KP
26,829
19% share
13,934g
293 CS · 8.9/m
ASAP#AWGE
Caitlyn · ADC
6 / 8 / 6
57.1% KP
34,445
24.3% share
16,113g
244 CS · 7.4/m
かなう#burin
Thresh · Support
0 / 10 / 17
81% KP
12,467
8.8% share
9,221g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
