Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 46 days ago
8 / 4 / 7
K / D / A
45.5%
Kill participation
531.9
Damage / min
13,489g
564 gold / min
16
3 placed · 3 cleared
189
7.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブサイクガチタンク#busai
Zac · Top
8 / 3 / 9
51.5% KP
18,645
24.8% share
11,787g
174 CS · 7.3/m
エンハンスアーマメント#咲け青薔薇
Qiyana · Jungle
8 / 4 / 7
45.5% KP
12,722
16.9% share
13,489g
189 CS · 7.9/m
しゅんた1106#JP1
Hwei · Mid
9 / 1 / 11
60.6% KP
23,380
31.1% share
11,544g
182 CS · 7.6/m
a101385#856
Zeri · ADC
7 / 8 / 6
39.4% KP
16,485
21.9% share
11,903g
173 CS · 7.2/m
マジになんな#4822
Alistar · Support
1 / 5 / 9
30.3% KP
3,930
5.2% share
6,781g
31 CS · 1.3/m
Red side
Defeatかなう#burin
Mordekaiser · Top
1 / 9 / 3
19% KP
21,136
26% share
7,757g
163 CS · 6.8/m
Ngorettahol#JP1
Quinn · Jungle
6 / 8 / 5
52.4% KP
19,290
23.7% share
10,150g
155 CS · 6.5/m
motimotimen#JP1
Akshan · Mid
7 / 8 / 4
52.4% KP
16,296
20% share
9,819g
168 CS · 7/m
JPKRスタンミスペシャル7se#C1npo
Yasuo · ADC
5 / 4 / 8
61.9% KP
18,827
23.1% share
10,244g
206 CS · 8.6/m
namazun#JP1
Braum · Support
2 / 4 / 11
61.9% KP
5,826
7.2% share
6,637g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
