Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 38 days ago
9 / 4 / 7
K / D / A
48.5%
Kill participation
1,274.2
Damage / min
16,467g
563.9 gold / min
11
4 placed · 1 cleared
265
9.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat歌に形はないけれど#0831
Zac · Top
7 / 3 / 9
48.5% KP
22,262
20.7% share
12,084g
192 CS · 6.6/m
Blue eyes#2026
Lee Sin · Jungle
9 / 8 / 7
48.5% KP
15,982
14.9% share
13,618g
214 CS · 7.3/m
ゆった#JP1
Syndra · Mid
4 / 9 / 9
39.4% KP
24,152
22.5% share
9,984g
203 CS · 7/m
くむお#JP1
Ezreal · ADC
8 / 5 / 7
45.5% KP
26,395
24.6% share
16,750g
248 CS · 8.5/m
猫の王#JP2
LeBlanc · Support
5 / 8 / 9
42.4% KP
18,601
17.3% share
9,001g
29 CS · 1/m
Red side
Victory鋼より刃#刃より剣
Volibear · Top
6 / 6 / 7
39.4% KP
29,792
23.4% share
13,331g
253 CS · 8.7/m
ゼニガメ#ポケモン
Ekko · Jungle
5 / 10 / 8
39.4% KP
18,842
14.8% share
12,809g
210 CS · 7.2/m
エンハンスアーマメント#咲け青薔薇
Yone · Mid
9 / 4 / 7
48.5% KP
37,208
29.2% share
16,467g
265 CS · 9.1/m
summer leap#sleep
Yunara · ADC
12 / 7 / 6
54.5% KP
33,832
26.5% share
18,024g
248 CS · 8.5/m
Heart#もういい
Lulu · Support
1 / 6 / 20
63.6% KP
7,909
6.2% share
9,610g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
