Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Summoner's Rift · 37 days ago
7 / 5 / 12
K / D / A
51.4%
Kill participation
680.7
Damage / min
11,443g
476.1 gold / min
15
2 placed · 3 cleared
167
6.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryメンヘラ病み系ラーメン家系#529
Ahri · Top
15 / 1 / 8
62.2% KP
33,444
34.4% share
14,088g
206 CS · 8.6/m
エンハンスアーマメント#咲け青薔薇
Viego · Jungle
7 / 5 / 12
51.4% KP
16,359
16.8% share
11,443g
167 CS · 6.9/m
反町 友樹#2026
Galio · Mid
8 / 4 / 12
54.1% KP
21,080
21.7% share
10,289g
139 CS · 5.8/m
サンデヴィスタン#Lucy1
Ezreal · ADC
7 / 2 / 11
48.6% KP
21,545
22.1% share
13,234g
192 CS · 8/m
Blue eyes#2026
Alistar · Support
0 / 5 / 18
48.6% KP
4,887
5% share
6,947g
23 CS · 1/m
Red side
DefeatVeil Nebula#JP1
Zac · Top
3 / 10 / 3
35.3% KP
9,348
13.8% share
6,849g
117 CS · 4.9/m
森の熊さん#JP1
Kayn · Jungle
6 / 8 / 7
76.5% KP
17,673
26.1% share
9,460g
110 CS · 4.6/m
うるぽめ#0202
Annie · Mid
6 / 8 / 3
52.9% KP
20,557
30.3% share
9,121g
154 CS · 6.4/m
うまこ#JP1
Yunara · ADC
2 / 6 / 6
47.1% KP
14,528
21.4% share
9,990g
208 CS · 8.7/m
ちくわ#9876
Nautilus · Support
0 / 5 / 9
52.9% KP
5,628
8.3% share
5,946g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
