Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Summoner's Rift · 37 days ago
19 / 4 / 3
K / D / A
66.7%
Kill participation
1,303.7
Damage / min
16,939g
543.2 gold / min
12
3 placed · 3 cleared
192
6.2 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory反町 友樹#2026
Irelia · Top
3 / 6 / 4
21.2% KP
24,127
20.6% share
14,379g
296 CS · 9.5/m
メンヘラ病み系ラーメン家系#529
Lee Sin · Jungle
5 / 4 / 12
51.5% KP
16,918
14.5% share
14,591g
232 CS · 7.4/m
エンハンスアーマメント#咲け青薔薇
LeBlanc · Mid
19 / 4 / 3
66.7% KP
40,655
34.7% share
16,939g
192 CS · 6.2/m
サンデヴィスタン#Lucy1
Jhin · ADC
2 / 4 / 9
33.3% KP
23,308
19.9% share
13,701g
254 CS · 8.1/m
Blue eyes#2026
Pyke · Support
4 / 10 / 11
45.5% KP
12,043
10.3% share
9,397g
21 CS · 0.7/m
Red side
Defeatさ け#Rose
Sion · Top
7 / 3 / 6
46.4% KP
16,841
17.5% share
13,039g
220 CS · 7.1/m
な の#KOG
Elise · Jungle
10 / 8 / 7
60.7% KP
24,252
25.2% share
13,491g
138 CS · 4.4/m
えふくん#JP1
Ahri · Mid
2 / 8 / 7
32.1% KP
17,120
17.8% share
11,106g
212 CS · 6.8/m
You#4820
Yunara · ADC
8 / 8 / 10
64.3% KP
33,786
35.2% share
18,514g
327 CS · 10.5/m
Sucre#SUP
Soraka · Support
1 / 6 / 18
67.9% KP
4,094
4.3% share
8,445g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
