Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 36 days ago
2 / 5 / 3
K / D / A
38.5%
Kill participation
409.4
Damage / min
6,241g
332.3 gold / min
5
5 placed · 0 cleared
105
5.6 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryしゅんた1106#JP1
Shen · Top
4 / 1 / 7
39.3% KP
10,757
20.1% share
7,722g
149 CS · 7.9/m
Blue eyes#2026
Vi · Jungle
6 / 1 / 10
57.1% KP
8,286
15.5% share
9,429g
144 CS · 7.7/m
きおクシア#10万
Vex · Mid
7 / 4 / 8
53.6% KP
9,884
18.4% share
9,170g
148 CS · 7.9/m
주 진#JP2
Yunara · ADC
10 / 3 / 6
57.1% KP
19,206
35.8% share
10,391g
151 CS · 8/m
soccer0304yakyuu#君に凛ぐす
Nautilus · Support
1 / 4 / 12
46.4% KP
5,462
10.2% share
5,991g
18 CS · 1/m
Red side
DefeatGraceEye#DMC神台
Yasuo · Top
0 / 4 / 0
0% KP
14,332
30.2% share
6,578g
181 CS · 9.6/m
yugitox#JP1
Kai'Sa · Jungle
5 / 4 / 3
61.5% KP
6,857
14.5% share
8,977g
134 CS · 7.1/m
エンハンスアーマメント#咲け青薔薇
Blitzcrank · Mid
2 / 5 / 3
38.5% KP
7,690
16.2% share
6,241g
105 CS · 5.6/m
ADKING#PR0
Kalista · ADC
4 / 7 / 2
46.2% KP
12,125
25.6% share
8,238g
155 CS · 8.3/m
SUPKING#PR0
Renata Glasc · Support
2 / 8 / 5
53.8% KP
6,390
13.5% share
6,275g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
