Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 27 days ago
6 / 7 / 4
K / D / A
55.6%
Kill participation
593.7
Damage / min
10,829g
409.7 gold / min
41
15 placed · 5 cleared
44
1.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat신류진 와이프#えええ
Yorick · Top
0 / 8 / 4
22.2% KP
9,948
15% share
8,125g
167 CS · 6.3/m
ponta#1v10
Diana · Jungle
4 / 11 / 2
33.3% KP
13,890
21% share
9,136g
138 CS · 5.2/m
ザゲドリア#zage
Anivia · Mid
3 / 2 / 3
33.3% KP
12,291
18.5% share
9,841g
224 CS · 8.5/m
へっぽこ3太郎#aaa
Yasuo · ADC
5 / 7 / 4
50% KP
14,437
21.8% share
11,305g
226 CS · 8.5/m
エンハンスアーマメント#咲け青薔薇
Blitzcrank · Support
6 / 7 / 4
55.6% KP
15,694
23.7% share
10,829g
44 CS · 1.7/m
Red side
Victory大小姐驾到#Molly
Jayce · Top
15 / 5 / 4
54.3% KP
35,622
29.4% share
15,243g
265 CS · 10/m
Yang Mina#JP1
Zyra · Jungle
6 / 3 / 15
60% KP
31,167
25.8% share
13,436g
215 CS · 8.1/m
Michael Morales#CZT0
Viktor · Mid
4 / 2 / 6
28.6% KP
26,663
22% share
11,244g
231 CS · 8.7/m
リル やんぐ#0422
Ezreal · ADC
7 / 6 / 10
48.6% KP
21,819
18% share
13,188g
230 CS · 8.7/m
猫になる#冷静に
Rakan · Support
3 / 2 / 12
42.9% KP
5,763
4.8% share
7,763g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
