Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 14 days ago
10 / 8 / 13
K / D / A
47.9%
Kill participation
924.5
Damage / min
16,987g
466 gold / min
20
11 placed · 4 cleared
277
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat兎 角#Noir
Jayce · Top
15 / 7 / 9
77.4% KP
56,558
35.2% share
21,097g
301 CS · 8.3/m
SnipesIII#JP1
Nocturne · Jungle
5 / 13 / 7
38.7% KP
27,359
17% share
14,134g
259 CS · 7.1/m
貯金大変#gimu
Malzahar · Mid
4 / 8 / 14
58.1% KP
34,232
21.3% share
15,447g
334 CS · 9.2/m
2000y#JP1
Syndra · ADC
7 / 11 / 8
48.4% KP
32,498
20.2% share
16,853g
283 CS · 7.8/m
with you#JP2
Nami · Support
0 / 9 / 19
61.3% KP
10,002
6.2% share
9,656g
45 CS · 1.2/m
Red side
Victoryケンシ#JP001
Malphite · Top
5 / 3 / 14
39.6% KP
20,592
14.3% share
14,900g
246 CS · 6.7/m
gaman#7897
Skarner · Jungle
11 / 5 / 21
66.7% KP
26,173
18.1% share
18,381g
226 CS · 6.2/m
エンハンスアーマメント#咲け青薔薇
Ahri · Mid
10 / 8 / 13
47.9% KP
33,699
23.4% share
16,987g
277 CS · 7.6/m
SlimShady#JP11
Zeri · ADC
20 / 7 / 15
72.9% KP
54,150
37.5% share
25,845g
392 CS · 10.8/m
hamazon#woof
Karma · Support
2 / 8 / 36
79.2% KP
9,653
6.7% share
12,388g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
