Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 9 days ago
15 / 5 / 8
K / D / A
67.6%
Kill participation
1,234
Damage / min
17,749g
713.8 gold / min
17
9 placed · 0 cleared
240
9.7 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeng丶chovy#JP1
Yone · Top
1 / 5 / 4
19.2% KP
12,986
16.5% share
8,440g
179 CS · 7.2/m
はちちゃん#0909
Lee Sin · Jungle
6 / 6 / 12
69.2% KP
20,456
26.1% share
11,730g
169 CS · 6.8/m
Marcellux#Lux
Lux · Mid
6 / 10 / 7
50% KP
19,520
24.9% share
10,842g
176 CS · 7.1/m
VN Hà Nội Phố#1287
Tristana · ADC
11 / 9 / 3
53.8% KP
17,593
22.4% share
13,981g
171 CS · 6.9/m
かいo#NtNap
Braum · Support
2 / 5 / 15
65.4% KP
7,961
10.1% share
7,704g
23 CS · 0.9/m
Red side
Victory일본유학생#JP11
Ambessa · Top
2 / 4 / 5
20.6% KP
8,885
9.8% share
9,349g
184 CS · 7.4/m
アサガオの夜#探しもの
Karthus · Jungle
6 / 6 / 7
38.2% KP
19,791
21.8% share
10,778g
162 CS · 6.5/m
エンハンスアーマメント#咲け青薔薇
Irelia · Mid
15 / 5 / 8
67.6% KP
30,686
33.8% share
17,749g
240 CS · 9.7/m
準備ができて#00000
Ezreal · ADC
8 / 5 / 6
41.2% KP
23,838
26.3% share
12,530g
190 CS · 7.6/m
りよん#JP2
Rell · Support
3 / 7 / 17
58.8% KP
7,567
8.3% share
8,863g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
