Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 9 days ago
15 / 2 / 12
K / D / A
73%
Kill participation
1,295.2
Damage / min
19,557g
559.8 gold / min
25
6 placed · 4 cleared
271
7.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMEL KING#god
Malphite · Top
3 / 4 / 11
37.8% KP
26,819
17.6% share
10,404g
144 CS · 4.1/m
Aar Qwarl#God
Ekko · Jungle
12 / 3 / 16
75.7% KP
37,995
25% share
19,730g
313 CS · 9/m
エンハンスアーマメント#咲け青薔薇
Akali · Mid
15 / 2 / 12
73% KP
45,247
29.7% share
19,557g
271 CS · 7.8/m
No Face#815
Samira · ADC
6 / 5 / 12
48.6% KP
32,910
21.6% share
17,149g
305 CS · 8.7/m
はちちゃん#0909
Alistar · Support
1 / 5 / 17
48.6% KP
9,138
6% share
9,690g
21 CS · 0.6/m
Red side
DefeatTako Yankee#1112
Cho'Gath · Top
7 / 5 / 5
63.2% KP
35,298
33.1% share
14,386g
231 CS · 6.6/m
霖荊漁#JP0
Lee Sin · Jungle
2 / 7 / 9
57.9% KP
16,714
15.7% share
12,119g
219 CS · 6.3/m
Eugeo#DDWIN
Locke · Mid
6 / 10 / 2
42.1% KP
23,753
22.3% share
13,859g
266 CS · 7.6/m
SeAe#0711
Kai'Sa · ADC
4 / 7 / 8
63.2% KP
21,977
20.6% share
17,765g
305 CS · 8.7/m
てぃんとん#1017
Leona · Support
0 / 8 / 13
68.4% KP
8,890
8.3% share
8,463g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
