Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 5 hours ago
12 / 8 / 14
K / D / A
81.3%
Kill participation
1,310.1
Damage / min
15,808g
518.6 gold / min
14
3 placed · 2 cleared
201
6.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryごま油#ゴマ油
K'Sante · Top
7 / 4 / 10
50% KP
18,341
17.4% share
13,016g
217 CS · 7.1/m
てんとうむし5626#3847
Lee Sin · Jungle
5 / 6 / 11
47.1% KP
18,593
17.6% share
12,590g
189 CS · 6.2/m
MAX BAKA#JP100
Nasus · Mid
4 / 4 / 7
32.4% KP
22,131
20.9% share
13,257g
234 CS · 7.7/m
Asuki#JP1
Kindred · ADC
11 / 9 / 6
50% KP
27,080
25.6% share
17,369g
277 CS · 9.1/m
shiyuyuanwei#zzzz
Qiyana · Support
7 / 9 / 9
47.1% KP
19,504
18.5% share
11,897g
45 CS · 1.5/m
Red side
Defeat김유정#baby
Riven · Top
8 / 5 / 4
37.5% KP
20,373
17.3% share
13,435g
219 CS · 7.2/m
袋でっかち#ザックザッ
Zac · Jungle
1 / 6 / 12
40.6% KP
15,039
12.8% share
10,624g
192 CS · 6.3/m
エンハンスアーマメント#咲け青薔薇
Diana · Mid
12 / 8 / 14
81.3% KP
39,937
34% share
15,808g
201 CS · 6.6/m
无 痕#1225
Zed · ADC
7 / 8 / 4
34.4% KP
17,541
14.9% share
12,458g
214 CS · 7/m
電波秋葉#1401W
Xerath · Support
4 / 7 / 12
50% KP
24,546
20.9% share
10,200g
74 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
