Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Normal Draft · 251 days ago
15 / 9 / 10
K / D / A
58.1%
Kill participation
1,659.5
Damage / min
19,350g
612.3 gold / min
19
10 placed · 4 cleared
235
7.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheshy02#JP1
Kayn · Top
8 / 10 / 10
60% KP
38,962
29.8% share
14,031g
200 CS · 6.3/m
v1per#JP33
Briar · Jungle
6 / 7 / 7
43.3% KP
20,231
15.5% share
13,515g
200 CS · 6.3/m
KUMA#VRC
Kassadin · Mid
5 / 9 / 4
30% KP
29,068
22.2% share
13,112g
233 CS · 7.4/m
lemo#am27l
Ashe · ADC
9 / 9 / 12
70% KP
31,836
24.3% share
16,874g
257 CS · 8.1/m
haori#apnea
Seraphine · Support
2 / 8 / 20
73.3% KP
10,844
8.3% share
9,474g
35 CS · 1.1/m
Red side
VictoryTnaori#JP1
Nasus · Top
8 / 6 / 13
48.8% KP
33,543
24.5% share
15,855g
238 CS · 7.5/m
れごーん#JP1
Kha'Zix · Jungle
13 / 5 / 7
46.5% KP
24,223
17.7% share
17,717g
216 CS · 6.8/m
uwaaaaaaaaaaaann#JP1
Twisted Fate · Mid
6 / 5 / 18
55.8% KP
21,908
16% share
14,393g
204 CS · 6.5/m
サメ仲間#JP1
Aphelios · ADC
15 / 9 / 10
58.1% KP
52,439
38.3% share
19,350g
235 CS · 7.4/m
ぺいたそっ#JP1
Milio · Support
1 / 5 / 21
51.2% KP
4,691
3.4% share
9,295g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
