Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 233 days ago
15 / 8 / 13
K / D / A
63.6%
Kill participation
1,300.6
Damage / min
15,809g
602.2 gold / min
16
11 placed · 1 cleared
175
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatINNKO3#JP1
Yorick · Top
2 / 7 / 2
14.3% KP
15,625
15.6% share
8,503g
163 CS · 6.2/m
私は蜘蛛 あなたは#ハエよ
Sylas · Jungle
13 / 10 / 3
57.1% KP
22,726
22.7% share
14,086g
138 CS · 5.3/m
Stephanie#JP1
Aurelion Sol · Mid
1 / 8 / 6
25% KP
12,750
12.8% share
8,941g
183 CS · 7/m
BurgerKinger#Every
Kalista · ADC
8 / 12 / 13
75% KP
36,947
37% share
15,194g
188 CS · 7.2/m
okuwa#JP1
Leona · Support
4 / 8 / 17
75% KP
11,880
11.9% share
8,825g
26 CS · 1/m
Red side
Victory有明の月#0505
Irelia · Top
6 / 4 / 6
27.3% KP
22,002
20.5% share
13,292g
243 CS · 9.3/m
堤川大聖#0107
Camille · Jungle
9 / 5 / 12
47.7% KP
17,628
16.5% share
12,998g
198 CS · 7.5/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
13 / 4 / 12
56.8% KP
28,412
26.5% share
14,376g
209 CS · 8/m
サメ仲間#JP1
Lucian · ADC
15 / 8 / 13
63.6% KP
34,142
31.9% share
15,809g
175 CS · 6.7/m
ぺいたそっ#JP1
Braum · Support
1 / 7 / 24
56.8% KP
4,896
4.6% share
8,237g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
