Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Normal Draft · 233 days ago
12 / 8 / 15
K / D / A
69.2%
Kill participation
1,549.9
Damage / min
16,828g
598.2 gold / min
21
12 placed · 3 cleared
232
8.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatくされ外道#JP1
Poppy · Top
6 / 5 / 4
47.6% KP
35,088
31.6% share
12,307g
228 CS · 8.1/m
私は蜘蛛 あなたは#ハエよ
Viego · Jungle
4 / 13 / 2
28.6% KP
14,443
13% share
11,044g
162 CS · 5.8/m
okuwa#JP1
Ziggs · Mid
0 / 2 / 5
23.8% KP
25,832
23.2% share
9,597g
244 CS · 8.7/m
BurgerKinger#Every
Vayne · ADC
11 / 7 / 0
52.4% KP
25,919
23.3% share
13,054g
198 CS · 7/m
INNKO3#JP1
Nautilus · Support
0 / 12 / 11
52.4% KP
9,861
8.9% share
7,349g
18 CS · 0.6/m
Red side
Victory有明の月#0505
Sett · Top
2 / 8 / 10
30.8% KP
25,080
20% share
9,664g
179 CS · 6.4/m
堤川大聖#0107
Camille · Jungle
16 / 3 / 8
61.5% KP
23,530
18.8% share
14,636g
208 CS · 7.4/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
8 / 0 / 11
48.7% KP
27,508
22% share
13,082g
251 CS · 8.9/m
サメ仲間#JP1
Jinx · ADC
12 / 8 / 15
69.2% KP
43,605
34.8% share
16,828g
232 CS · 8.2/m
ぺいたそっ#JP1
Braum · Support
1 / 2 / 27
71.8% KP
5,479
4.4% share
8,623g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
