Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Normal Draft · 233 days ago
20 / 13 / 13
K / D / A
94.3%
Kill participation
2,268
Damage / min
28,543g
696.5 gold / min
33
12 placed · 6 cleared
332
8.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySera#yuma
Renekton · Top
2 / 7 / 7
17.6% KP
20,614
10.3% share
14,212g
283 CS · 6.9/m
Oner#DFM
Rek'Sai · Jungle
12 / 3 / 20
62.7% KP
32,630
16.4% share
20,162g
255 CS · 6.2/m
Shangom#222
Aurora · Mid
19 / 5 / 14
64.7% KP
61,316
30.8% share
22,333g
309 CS · 7.5/m
myoma#cat
Yunara · ADC
17 / 10 / 16
64.7% KP
74,571
37.4% share
24,759g
304 CS · 7.4/m
คヅฅ#JP24
Rell · Support
1 / 10 / 29
58.8% KP
10,183
5.1% share
12,161g
30 CS · 0.7/m
Red side
Defeatヲへヲ#jp2
K'Sante · Top
3 / 8 / 10
37.1% KP
28,249
14.6% share
14,407g
279 CS · 6.8/m
堤川大聖#0107
Camille · Jungle
5 / 10 / 11
45.7% KP
23,693
12.3% share
15,029g
253 CS · 6.2/m
くされ外道#JP1
Taliyah · Mid
4 / 11 / 9
37.1% KP
40,186
20.8% share
15,211g
297 CS · 7.2/m
サメ仲間#JP1
Jinx · ADC
20 / 13 / 13
94.3% KP
92,949
48.2% share
28,543g
332 CS · 8.1/m
ぺいたそっ#JP1
Braum · Support
3 / 9 / 25
80% KP
7,889
4.1% share
12,073g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
