Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Normal Draft · 231 days ago
13 / 4 / 11
K / D / A
75%
Kill participation
1,657.9
Damage / min
19,061g
608.7 gold / min
38
10 placed · 5 cleared
257
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIDKIDSKID#JP1
Sejuani · Top
6 / 5 / 6
37.5% KP
22,564
19.8% share
12,229g
232 CS · 7.4/m
gwaro#asdf
Fiddlesticks · Jungle
4 / 10 / 12
50% KP
14,062
12.3% share
11,840g
183 CS · 5.8/m
CandyDrop#2579
Talon · Mid
4 / 8 / 6
31.3% KP
17,848
15.6% share
11,808g
237 CS · 7.6/m
サメ仲間#JP1
Ezreal · ADC
13 / 4 / 11
75% KP
51,919
45.4% share
19,061g
257 CS · 8.2/m
ぺいたそっ#JP1
Nautilus · Support
5 / 5 / 11
50% KP
7,841
6.9% share
9,387g
27 CS · 0.9/m
Red side
VictoryMelynx#777
Jayce · Top
6 / 6 / 11
53.1% KP
36,107
29% share
13,972g
237 CS · 7.6/m
wanna live#tWA
Amumu · Jungle
5 / 7 / 14
59.4% KP
22,441
18% share
13,285g
230 CS · 7.3/m
JackeyNunu#JP1
Malzahar · Mid
4 / 4 / 12
50% KP
26,057
20.9% share
13,008g
264 CS · 8.4/m
Morde Bot#JP1
Vayne · ADC
12 / 8 / 5
53.1% KP
31,957
25.6% share
16,411g
228 CS · 7.3/m
Æven#JP1
Lulu · Support
5 / 7 / 19
75% KP
8,047
6.5% share
9,827g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
