Match history
Ezreal champion portrait

Ezreal

Victory

Normal Draft · 229 days ago

20:13Live Riot data

4 / 3 / 6

K / D / A

62.5%

Kill participation

1,136.4

Damage / min

9,458g

467.8 gold / min

25

8 placed · 6 cleared

154

7.6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Xerath-194 gold / +4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Xerath-606 gold / -15 CS

Difference from the opponent Riot assigned to your role.

20. minute · Xerath-1,153 gold / -20 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -606 gold and -15 CS versus Xerath.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 9:47.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3654,7297,0949,4580:005:0310:0615:0920:13
Ezreal: 9,458

Events and purchases

Kill · Orianna → Mel
Kill · Xerath → Yuumi
Kill · Ezreal → Rell
Kill · Illaoi → Pantheon
Kill · Pantheon → Illaoi
Kill · Yuumi → Mel
Kill · Ezreal → Zaahen
Kill · Xerath → Ezreal
Kill · Xerath → Yuumi
Objective · Zaahen · Cloud Dragon
Objective · Nocturne · Void Grub
Objective · Nocturne · Void Grub
Objective · Nocturne · Void Grub
Building destroyed · Illaoi · Outer turret
Kill · Ezreal → Rell
Kill · Illaoi → Pantheon
Kill · Rell → Nocturne
Kill · Orianna → Zaahen
Kill · Mel → Yuumi
Kill · Mel → Ezreal
Kill · Mel → Orianna
Building destroyed · Map · Inner turret
Objective · Nocturne · Hextech Dragon
Kill · Xerath → Ezreal
Kill · Nocturne → Zaahen
Kill · Mel → Nocturne
Kill · Xerath → Yuumi
Kill · Illaoi → Pantheon
Building destroyed · Orianna · Outer turret
Kill · Nocturne → Zaahen
Kill · Nocturne → Mel
Kill · Ezreal → Pantheon
Objective · Nocturne · Rift Herald
Kill · Xerath → Illaoi
Building destroyed · Nocturne · Inner turret
Building destroyed · Xerath · Outer turret
Kill · Nocturne → Xerath
Kill · Nocturne → Rell
Kill · Orianna → Mel

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
16 / 12 / 2443,014g · 67,558 damage
PlayerKDA · KPDamageGold · CSItems
Illaoi champion portrait

guhu#2200

Illaoi · Top

3 / 2 / 0

18.8% KP

17,148

25.4% share

9,274g

177 CS · 8.8/m

Nocturne champion portrait

堤川大聖#0107

Nocturne · Jungle

5 / 2 / 4

56.3% KP

11,481

17% share

9,490g

178 CS · 8.8/m

Orianna champion portrait

uwaaaaaaaaaaaann#JP1

Orianna · Mid

3 / 1 / 5

50% KP

10,923

16.2% share

8,865g

196 CS · 9.7/m

Ezreal champion portrait

サメ仲間#JP1

Ezreal · ADC

4 / 3 / 6

62.5% KP

22,975

34% share

9,458g

154 CS · 7.6/m

Yuumi champion portrait

ぺいたそっ#JP1

Yuumi · Support

1 / 4 / 9

62.5% KP

5,031

7.4% share

5,927g

13 CS · 0.6/m

Red side

Defeat
12 / 16 / 2137,041g · 49,465 damage
PlayerKDA · KPDamageGold · CSItems
Pantheon champion portrait

senzurl#DT1

Pantheon · Top

1 / 4 / 0

8.3% KP

11,085

22.4% share

5,285g

97 CS · 4.8/m

Zaahen champion portrait

翡翠のはるさん#0612

Zaahen · Jungle

0 / 4 / 6

50% KP

4,462

9% share

6,484g

112 CS · 5.5/m

Mel champion portrait

KatariNama#JP1

Mel · Mid

4 / 4 / 1

41.7% KP

10,390

21% share

8,839g

184 CS · 9.1/m

Xerath champion portrait

麹町養蚕館#JP1

Xerath · ADC

6 / 1 / 5

91.7% KP

17,358

35.1% share

10,491g

174 CS · 8.6/m

Rell champion portrait

ひより#ひよる る

Rell · Support

1 / 3 / 9

83.3% KP

6,170

12.5% share

5,942g

22 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — サメ仲間#JP1 | MacroDiff