Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Normal Draft · 228 days ago
7 / 2 / 9
K / D / A
51.6%
Kill participation
1,053.9
Damage / min
10,960g
519.4 gold / min
12
8 placed · 0 cleared
188
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryピッチにー#JP1
Tahm Kench · Top
1 / 4 / 4
16.1% KP
12,456
16.3% share
6,819g
123 CS · 5.8/m
jossenjing#hihi
Viego · Jungle
9 / 1 / 6
48.4% KP
17,236
22.6% share
10,352g
136 CS · 6.4/m
サメ仲間#JP1
Hwei · Mid
7 / 2 / 9
51.6% KP
22,237
29.1% share
10,960g
188 CS · 8.9/m
佐々木舞香#2017
Tristana · ADC
10 / 6 / 8
58.1% KP
17,713
23.2% share
11,994g
161 CS · 7.6/m
doreseki#dores
Blitzcrank · Support
4 / 6 / 9
41.9% KP
6,655
8.7% share
6,429g
15 CS · 0.7/m
Red side
DefeatFT318#2048
Yone · Top
5 / 3 / 0
26.3% KP
21,702
32.7% share
9,642g
209 CS · 9.9/m
カバディカバディ#jpjp
Warwick · Jungle
3 / 6 / 5
42.1% KP
9,951
15% share
8,640g
133 CS · 6.3/m
sotkfkdxkffhs#2737
Nunu & Willump · Mid
4 / 10 / 7
57.9% KP
11,183
16.8% share
6,983g
65 CS · 3.1/m
03jug#wt13K
Jinx · ADC
7 / 7 / 3
52.6% KP
18,194
27.4% share
10,317g
171 CS · 8.1/m
てくまる大先生#Hwei
Soraka · Support
0 / 5 / 9
47.4% KP
5,364
8.1% share
5,836g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
