Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Normal Draft · 225 days ago
12 / 4 / 3
K / D / A
51.7%
Kill participation
1,132.2
Damage / min
17,249g
552.6 gold / min
27
10 placed · 6 cleared
234
7.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLyuui#FQER
Urgot · Top
6 / 5 / 3
52.9% KP
31,328
31.1% share
13,399g
211 CS · 6.8/m
soumendaisuki#JP1
Warwick · Jungle
8 / 6 / 8
94.1% KP
20,073
19.9% share
13,319g
194 CS · 6.2/m
AGA治療検討中#AGA
Viktor · Mid
3 / 5 / 4
41.2% KP
19,325
19.2% share
11,113g
245 CS · 7.8/m
imaginary friend#cory
Smolder · ADC
0 / 8 / 10
58.8% KP
26,297
26.1% share
11,385g
253 CS · 8.1/m
まろん#2821
Milio · Support
0 / 5 / 12
70.6% KP
3,858
3.8% share
7,492g
19 CS · 0.6/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Vladimir · Top
8 / 4 / 12
69% KP
41,174
36.2% share
13,833g
237 CS · 7.6/m
堤川大聖#0107
Zaahen · Jungle
3 / 3 / 13
55.2% KP
14,221
12.5% share
12,806g
249 CS · 8/m
バス揺らしキッズ#1762
Zoe · Mid
6 / 4 / 9
51.7% KP
15,114
13.3% share
12,641g
227 CS · 7.3/m
サメ仲間#JP1
Tristana · ADC
12 / 4 / 3
51.7% KP
35,342
31.1% share
17,249g
234 CS · 7.5/m
ぺいたそっ#JP1
Yuumi · Support
0 / 2 / 25
86.2% KP
7,877
6.9% share
8,658g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
