Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Normal Draft · 225 days ago
9 / 8 / 18
K / D / A
49.1%
Kill participation
1,694.2
Damage / min
17,574g
570.9 gold / min
33
10 placed · 9 cleared
256
8.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryくまサンダー#っすね
Quinn · Top
18 / 8 / 4
40% KP
46,784
26.7% share
17,666g
252 CS · 8.2/m
堤川大聖#0107
Camille · Jungle
17 / 5 / 8
45.5% KP
36,759
21% share
16,254g
201 CS · 6.5/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
8 / 3 / 18
47.3% KP
27,997
16% share
13,096g
204 CS · 6.6/m
サメ仲間#JP1
Sivir · ADC
9 / 8 / 18
49.1% KP
52,154
29.8% share
17,574g
256 CS · 8.3/m
ぺいたそっ#JP1
Yuumi · Support
3 / 5 / 25
50.9% KP
11,316
6.5% share
9,986g
8 CS · 0.3/m
Red side
DefeatこのD10だ#JP1
Tryndamere · Top
6 / 14 / 3
31% KP
26,317
23.3% share
12,351g
216 CS · 7/m
JJuny#KR123
Lee Sin · Jungle
9 / 8 / 8
58.6% KP
26,400
23.4% share
12,940g
152 CS · 4.9/m
doreseki#dores
Cho'Gath · Mid
6 / 8 / 6
41.4% KP
22,339
19.8% share
13,408g
230 CS · 7.5/m
ギャスキ#www
Ezreal · ADC
3 / 13 / 10
44.8% KP
24,011
21.3% share
12,294g
150 CS · 4.9/m
声かけたら死にます#4444
Shaco · Support
5 / 13 / 8
44.8% KP
13,812
12.2% share
10,077g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
