Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Normal Draft · 221 days ago
6 / 1 / 10
K / D / A
53.3%
Kill participation
981.4
Damage / min
14,855g
465.7 gold / min
35
8 placed · 3 cleared
255
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月岡恋鐘高卒#JP1
Camille · Top
2 / 10 / 2
14.8% KP
13,931
10.8% share
10,181g
182 CS · 5.7/m
ささみや#saya
Diana · Jungle
4 / 7 / 4
29.6% KP
26,013
20.2% share
12,597g
186 CS · 5.8/m
albus#JP2
Galio · Mid
4 / 7 / 12
59.3% KP
27,794
21.6% share
10,528g
173 CS · 5.4/m
默 杀#凸变英雄X
Yasuo · ADC
17 / 4 / 2
70.4% KP
50,684
39.3% share
19,595g
304 CS · 9.5/m
がんちょこぷらんちょす#りぃれじぇ
Alistar · Support
0 / 2 / 18
66.7% KP
10,407
8.1% share
8,508g
27 CS · 0.8/m
Red side
Victoryサメ仲間#JP1
K'Sante · Top
6 / 1 / 10
53.3% KP
31,307
20.3% share
14,855g
255 CS · 8/m
虫ハンター#EZPZ
Kha'Zix · Jungle
13 / 7 / 7
66.7% KP
40,067
25.9% share
18,788g
248 CS · 7.8/m
サクラループ#No4
Akali · Mid
6 / 6 / 6
40% KP
35,439
22.9% share
13,144g
233 CS · 7.3/m
MIllaLinda#JP1
Aphelios · ADC
3 / 8 / 7
33.3% KP
26,611
17.2% share
12,735g
200 CS · 6.3/m
ジョジョ#7013
Tahm Kench · Support
2 / 5 / 12
46.7% KP
21,045
13.6% share
9,492g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
