Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Normal Draft · 213 days ago
8 / 2 / 9
K / D / A
58.6%
Kill participation
1,270
Damage / min
9,823g
486.3 gold / min
27
10 placed · 7 cleared
163
8.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatやさしい風#6666
Camille · Top
0 / 5 / 4
33.3% KP
13,823
24.8% share
6,388g
129 CS · 6.4/m
ニヤニヤ首切り#DPMT2
Shyvana · Jungle
6 / 3 / 0
50% KP
13,909
25% share
9,132g
140 CS · 6.9/m
早該图图#0000
Syndra · Mid
3 / 6 / 1
33.3% KP
12,083
21.7% share
7,272g
139 CS · 6.9/m
唐揚げ専門店 店長#1239
Jhin · ADC
2 / 8 / 1
25% KP
7,371
13.2% share
7,751g
166 CS · 8.2/m
Suicide Sakana#0126
Elise · Support
1 / 7 / 2
25% KP
8,483
15.2% share
4,940g
11 CS · 0.5/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Vladimir · Top
6 / 3 / 0
20.7% KP
16,839
24.6% share
9,529g
167 CS · 8.3/m
YoneKing#04年
Wukong · Jungle
6 / 3 / 5
37.9% KP
9,093
13.3% share
8,917g
134 CS · 6.6/m
焼肉きんぐ杏仁豆腐無限嫌がらせ#529
Xerath · Mid
6 / 4 / 3
31% KP
12,332
18% share
8,440g
160 CS · 7.9/m
サメ仲間#JP1
Ezreal · ADC
8 / 2 / 9
58.6% KP
25,654
37.5% share
9,823g
163 CS · 8.1/m
ぺいたそっ#JP1
Yuumi · Support
3 / 0 / 14
58.6% KP
4,430
6.5% share
6,325g
10 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
