Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Normal Draft · 211 days ago
15 / 4 / 10
K / D / A
71.4%
Kill participation
1,281.8
Damage / min
15,951g
458.8 gold / min
38
7 placed · 8 cleared
231
6.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat味噌ピリ辛ネギラーメン#山岡家
Irelia · Top
3 / 5 / 2
14.3% KP
17,512
13.6% share
13,577g
277 CS · 8/m
imsani#jp2
Viego · Jungle
8 / 6 / 5
37.1% KP
21,097
16.3% share
14,877g
238 CS · 6.8/m
サメ仲間#JP1
Aurora · Mid
15 / 4 / 10
71.4% KP
44,564
34.5% share
15,951g
231 CS · 6.6/m
フギョデン#0303
Senna · ADC
7 / 7 / 14
60% KP
31,219
24.2% share
15,760g
217 CS · 6.2/m
cuDa#9908
Seraphine · Support
2 / 9 / 18
57.1% KP
14,829
11.5% share
10,053g
41 CS · 1.2/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Vladimir · Top
9 / 3 / 6
48.4% KP
24,184
18% share
16,143g
290 CS · 8.3/m
GoodNightGoodBye#1156
Shyvana · Jungle
6 / 7 / 20
83.9% KP
39,829
29.7% share
15,168g
247 CS · 7.1/m
GOD of 笹村#ONZED
Qiyana · Mid
8 / 11 / 7
48.4% KP
30,187
22.5% share
16,724g
247 CS · 7.1/m
qwerty325#JP1
Jhin · ADC
7 / 6 / 16
74.2% KP
28,123
21% share
17,584g
267 CS · 7.7/m
ふぇるる#0000
Karma · Support
1 / 8 / 25
83.9% KP
11,665
8.7% share
10,559g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
