Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Normal Draft · 209 days ago
5 / 2 / 11
K / D / A
53.3%
Kill participation
1,134.1
Damage / min
11,475g
484.2 gold / min
25
7 placed · 5 cleared
187
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTomato Gap#TopYi
Master Yi · Top
0 / 7 / 2
20% KP
8,102
11.8% share
6,500g
139 CS · 5.9/m
エウテルペ#nuo
Kindred · Jungle
1 / 4 / 6
70% KP
8,607
12.5% share
7,071g
100 CS · 4.2/m
忘却の女神Oblivionis#TGW
Aurelion Sol · Mid
7 / 6 / 3
100% KP
32,969
48% share
11,046g
177 CS · 7.5/m
彗星になれたなら#ずとまよ
Aphelios · ADC
1 / 7 / 3
40% KP
14,146
20.6% share
9,693g
193 CS · 8.1/m
Akari#qwq
Janna · Support
1 / 6 / 9
100% KP
4,803
7% share
5,975g
19 CS · 0.8/m
Red side
VictorySonoda Umi#0315
K'Sante · Top
6 / 2 / 8
46.7% KP
15,974
16.5% share
12,149g
212 CS · 8.9/m
PassionCaillouV2#APOLY
Dr. Mundo · Jungle
1 / 3 / 2
10% KP
7,993
8.2% share
9,347g
200 CS · 8.4/m
Hide in river#7213
Ryze · Mid
18 / 2 / 4
73.3% KP
41,277
42.6% share
13,985g
215 CS · 9.1/m
サメ仲間#JP1
Ezreal · ADC
5 / 2 / 11
53.3% KP
26,879
27.7% share
11,475g
187 CS · 7.9/m
ぺいたそっ#JP1
Yuumi · Support
0 / 1 / 17
56.7% KP
4,863
5% share
7,209g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
