Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Normal Draft · 209 days ago
13 / 5 / 10
K / D / A
65.7%
Kill participation
1,312.2
Damage / min
14,905g
499.3 gold / min
27
13 placed · 6 cleared
236
7.9 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatユレゆれトー#JP1
Jax · Top
13 / 6 / 1
40% KP
33,879
31.1% share
14,305g
229 CS · 7.7/m
troll or food#1174
Shen · Jungle
3 / 5 / 16
54.3% KP
7,616
7% share
11,728g
187 CS · 6.3/m
Aiwa444#JP1
Ahri · Mid
5 / 7 / 5
28.6% KP
22,483
20.6% share
11,333g
227 CS · 7.6/m
サメ仲間#JP1
Ezreal · ADC
13 / 5 / 10
65.7% KP
39,170
35.9% share
14,905g
236 CS · 7.9/m
ぺいたそっ#JP1
Yuumi · Support
1 / 4 / 22
65.7% KP
5,903
5.4% share
8,473g
14 CS · 0.5/m
Red side
Victoryエウテルペ#nuo
Gwen · Top
2 / 10 / 5
25.9% KP
12,213
10.9% share
8,594g
145 CS · 4.9/m
転生林檎#3901
Wukong · Jungle
1 / 5 / 12
48.1% KP
14,555
13% share
11,231g
191 CS · 6.4/m
忘却の女神Oblivionis#TGW
Aurelion Sol · Mid
11 / 3 / 6
63% KP
27,673
24.8% share
14,603g
233 CS · 7.8/m
彗星になれたなら#ずとまよ
Aphelios · ADC
13 / 7 / 7
74.1% KP
53,050
47.5% share
20,722g
278 CS · 9.3/m
Akari#qwq
Rakan · Support
0 / 10 / 17
63% KP
4,128
3.7% share
8,479g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
