Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 208 days ago
14 / 3 / 4
K / D / A
66.7%
Kill participation
1,688.5
Damage / min
15,357g
622.2 gold / min
31
8 placed · 6 cleared
227
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鷲見セリナ#ブルシー
Graves · Top
2 / 6 / 2
14.8% KP
14,172
14.7% share
9,581g
194 CS · 7.9/m
was good day#JP1
Ambessa · Jungle
6 / 2 / 10
59.3% KP
14,461
15% share
12,281g
184 CS · 7.5/m
サメ仲間#JP1
Azir · Mid
14 / 3 / 4
66.7% KP
41,679
43.3% share
15,357g
227 CS · 9.2/m
あめのしずく#4563
Swain · ADC
5 / 0 / 10
55.6% KP
18,974
19.7% share
12,110g
208 CS · 8.4/m
Spice and Wolf#JP1
Tahm Kench · Support
0 / 2 / 16
59.3% KP
7,001
7.3% share
7,549g
30 CS · 1.2/m
Red side
Defeat蒙古タンメン#NKMT
Renekton · Top
4 / 6 / 3
53.8% KP
15,719
26.1% share
9,778g
206 CS · 8.3/m
でりの中にあるしゃばです#ごめまー
Zyra · Jungle
4 / 6 / 4
61.5% KP
16,954
28.2% share
10,150g
153 CS · 6.2/m
syaruru#0323
Yone · Mid
0 / 7 / 2
15.4% KP
10,191
17% share
8,888g
219 CS · 8.9/m
抖音小尼 尼菈#fan
Nilah · ADC
4 / 4 / 1
38.5% KP
12,156
20.2% share
11,788g
206 CS · 8.3/m
UoωoU#EZWIN
Soraka · Support
1 / 4 / 3
30.8% KP
5,098
8.5% share
6,940g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
