Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 208 days ago
7 / 4 / 7
K / D / A
63.6%
Kill participation
968.9
Damage / min
13,387g
481.5 gold / min
35
11 placed · 5 cleared
251
9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatトリンおじさん#CRIT
Tryndamere · Top
6 / 3 / 3
42.9% KP
15,235
17.3% share
11,711g
193 CS · 6.9/m
うつ病#悦宝悦宝
Viego · Jungle
8 / 5 / 7
71.4% KP
22,265
25.3% share
12,628g
189 CS · 6.8/m
炭酸西瓜#JP1
Ahri · Mid
3 / 3 / 6
42.9% KP
19,500
22.2% share
10,652g
222 CS · 8/m
fandel#kahn
Ashe · ADC
3 / 7 / 7
47.6% KP
14,406
16.4% share
9,901g
165 CS · 5.9/m
西野ホーク#JP1
Seraphine · Support
1 / 4 / 12
61.9% KP
16,621
18.9% share
7,983g
46 CS · 1.7/m
Red side
Victorywait16neverFby俺鞘#ゆるして
Malphite · Top
1 / 7 / 5
27.3% KP
11,203
12.5% share
9,144g
174 CS · 6.3/m
gaman#7897
Skarner · Jungle
4 / 2 / 9
59.1% KP
17,847
20% share
10,903g
179 CS · 6.4/m
サメ仲間#JP1
Azir · Mid
7 / 4 / 7
63.6% KP
26,936
30.1% share
13,387g
251 CS · 9/m
bigpigeono#11111
Lucian · ADC
9 / 5 / 4
59.1% KP
23,712
26.5% share
14,886g
223 CS · 8/m
バリアを使ってください#マジで
Bard · Support
1 / 3 / 12
59.1% KP
9,759
10.9% share
8,718g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
