Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 205 days ago
13 / 3 / 9
K / D / A
48.9%
Kill participation
1,205.3
Damage / min
23,193g
529.5 gold / min
65
19 placed · 12 cleared
417
9.5 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryびょんしんゲーミング#びょんしん
Garen · Top
12 / 3 / 9
46.7% KP
38,206
21.5% share
20,114g
342 CS · 7.8/m
Capta1n Minh Hùm#M99
Lee Sin · Jungle
17 / 10 / 10
60% KP
34,207
19.3% share
23,001g
346 CS · 7.9/m
サメ仲間#JP1
Azir · Mid
13 / 3 / 9
48.9% KP
52,792
29.7% share
23,193g
417 CS · 9.5/m
flamedevillll#JP1
Ezreal · ADC
0 / 11 / 12
26.7% KP
22,594
12.7% share
16,344g
266 CS · 6.1/m
ScriniK#JP1
Vel'Koz · Support
3 / 14 / 17
44.4% KP
29,871
16.8% share
12,629g
48 CS · 1.1/m
Red side
DefeatGGGGG#JP2
K'Sante · Top
1 / 8 / 9
24.4% KP
16,405
8.9% share
12,480g
230 CS · 5.3/m
伏魔御廚子#Gimi
Ambessa · Jungle
19 / 9 / 8
65.9% KP
57,509
31.1% share
23,519g
301 CS · 6.9/m
GukBo#2004
Mel · Mid
12 / 9 / 8
48.8% KP
53,047
28.7% share
20,443g
373 CS · 8.5/m
マジの宅急便#0120
Varus · ADC
8 / 7 / 12
48.8% KP
41,443
22.4% share
24,443g
391 CS · 8.9/m
ぴょんしんゲーミング#ukyo
Karma · Support
1 / 12 / 20
51.2% KP
16,372
8.9% share
12,063g
49 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
