Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 205 days ago
9 / 2 / 11
K / D / A
54.1%
Kill participation
1,083.8
Damage / min
15,459g
484.6 gold / min
35
13 placed · 6 cleared
295
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory桃風車四号#JP1
Renekton · Top
16 / 3 / 13
78.4% KP
38,805
29.7% share
18,785g
214 CS · 6.7/m
Schwarz#neko
Viego · Jungle
3 / 9 / 13
43.2% KP
16,316
12.5% share
12,920g
190 CS · 6/m
サメ仲間#JP1
Azir · Mid
9 / 2 / 11
54.1% KP
34,572
26.5% share
15,459g
295 CS · 9.2/m
akaros#そらか
Smolder · ADC
6 / 5 / 17
62.2% KP
27,372
20.9% share
16,371g
272 CS · 8.5/m
L0SER#JP1
Bard · Support
3 / 4 / 26
78.4% KP
13,619
10.4% share
11,017g
44 CS · 1.4/m
Red side
Defeat伏魔御廚子#Gimi
Aurora · Top
5 / 7 / 5
43.5% KP
33,896
28.6% share
12,503g
241 CS · 7.6/m
Hunan Normal Uni#JP1
Xin Zhao · Jungle
6 / 8 / 9
65.2% KP
24,161
20.4% share
14,591g
263 CS · 8.2/m
GukBo#2004
Ambessa · Mid
3 / 7 / 3
26.1% KP
20,513
17.3% share
11,612g
245 CS · 7.7/m
saikoro700#11111
Swain · ADC
5 / 8 / 8
56.5% KP
27,723
23.4% share
13,427g
250 CS · 7.8/m
besu#JP1
Elise · Support
4 / 7 / 10
60.9% KP
12,187
10.3% share
9,419g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
