Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 204 days ago
12 / 4 / 5
K / D / A
53.1%
Kill participation
1,404.8
Damage / min
15,190g
475.2 gold / min
37
14 placed · 5 cleared
272
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatはっと#JP1
Irelia · Top
2 / 12 / 2
20% KP
13,229
14.4% share
11,832g
231 CS · 7.2/m
8114149#419
Rengar · Jungle
6 / 6 / 5
55% KP
14,297
15.5% share
14,236g
214 CS · 6.7/m
ももです#JP2
Sylas · Mid
5 / 3 / 5
50% KP
26,550
28.8% share
12,334g
235 CS · 7.4/m
Yuhi#045
Jinx · ADC
7 / 6 / 4
55% KP
29,192
31.7% share
15,867g
292 CS · 9.1/m
hetel#JP1
Thresh · Support
0 / 5 / 13
65% KP
8,910
9.7% share
8,363g
33 CS · 1/m
Red side
VictoryFather of china#2302
Jax · Top
9 / 4 / 7
50% KP
33,156
24.9% share
16,656g
247 CS · 7.7/m
zRcXieLaTUKIBITO#JP1
Sejuani · Jungle
5 / 4 / 12
53.1% KP
15,978
12% share
12,955g
195 CS · 6.1/m
サメ仲間#JP1
Azir · Mid
12 / 4 / 5
53.1% KP
44,907
33.7% share
15,190g
272 CS · 8.5/m
WantToBeAlone#9999
Ryze · ADC
5 / 5 / 11
50% KP
31,303
23.5% share
14,563g
248 CS · 7.8/m
akaros#そらか
Janna · Support
1 / 3 / 19
62.5% KP
7,869
5.9% share
9,499g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
