Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 198 days ago
2 / 6 / 4
K / D / A
31.6%
Kill participation
476.9
Damage / min
10,011g
404.8 gold / min
26
11 placed · 4 cleared
206
8.3 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPheonix#VG45
Pantheon · Top
6 / 5 / 12
43.9% KP
21,626
23% share
9,785g
146 CS · 5.9/m
Minato aqua#ski
Lee Sin · Jungle
10 / 2 / 16
63.4% KP
20,083
21.3% share
12,168g
158 CS · 6.4/m
やさしい風#6666
LeBlanc · Mid
12 / 4 / 7
46.3% KP
19,097
20.3% share
10,722g
137 CS · 5.5/m
jEtzQKsxsapLkKr8#JP1
Jhin · ADC
13 / 5 / 10
56.1% KP
21,979
23.3% share
15,206g
218 CS · 8.8/m
焼きそばパンMID#2K1M
Nautilus · Support
0 / 3 / 31
75.6% KP
11,433
12.1% share
8,578g
19 CS · 0.8/m
Red side
Defeat海莲之父#1111
Ambessa · Top
4 / 6 / 5
47.4% KP
16,907
23.3% share
9,787g
160 CS · 6.5/m
我要验牌#十JQKA
Rengar · Jungle
5 / 9 / 5
52.6% KP
21,493
29.6% share
12,526g
195 CS · 7.9/m
サメ仲間#JP1
Azir · Mid
2 / 6 / 4
31.6% KP
11,795
16.3% share
10,011g
206 CS · 8.3/m
lizyeyo#zzz
Kai'Sa · ADC
7 / 8 / 3
52.6% KP
13,448
18.5% share
12,097g
167 CS · 6.8/m
Milkshake Fraise#3281
Leona · Support
1 / 12 / 11
63.2% KP
8,860
12.2% share
7,054g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
