Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 197 days ago
1 / 3 / 6
K / D / A
21.2%
Kill participation
552.7
Damage / min
12,551g
366.1 gold / min
39
16 placed · 5 cleared
292
8.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory日川钢板#1213
Darius · Top
6 / 5 / 6
36.4% KP
18,374
16.7% share
15,178g
283 CS · 8.3/m
老師マスタYT#7727
Master Yi · Jungle
7 / 5 / 5
36.4% KP
18,495
16.8% share
14,437g
235 CS · 6.9/m
サメ仲間#JP1
Azir · Mid
1 / 3 / 6
21.2% KP
18,950
17.3% share
12,551g
292 CS · 8.5/m
ギュマン#ギュマン
Vel'Koz · ADC
16 / 5 / 9
75.8% KP
45,721
41.6% share
19,197g
263 CS · 7.7/m
RAVENCROW#JP1
Thresh · Support
3 / 2 / 20
69.7% KP
8,276
7.5% share
10,912g
24 CS · 0.7/m
Red side
DefeatGB Teddy頑張れ#JP1
Shen · Top
0 / 7 / 12
60% KP
12,444
11.5% share
12,135g
268 CS · 7.8/m
RAYSAMA#777
Evelynn · Jungle
12 / 3 / 6
90% KP
25,038
23.2% share
17,262g
225 CS · 6.6/m
あかあかり#アキラ
Sylas · Mid
3 / 4 / 1
20% KP
10,708
9.9% share
11,290g
242 CS · 7.1/m
Deibjerg#aight
Ezreal · ADC
1 / 10 / 6
35% KP
35,008
32.5% share
13,451g
283 CS · 8.3/m
グレイラースY#JP1
Shaco · Support
4 / 9 / 8
60% KP
24,636
22.8% share
10,829g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
