Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Flex · 190 days ago
11 / 5 / 9
K / D / A
83.3%
Kill participation
1,425.6
Damage / min
19,083g
567.4 gold / min
36
12 placed · 7 cleared
316
9.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhakohako#8585
Warwick · Top
8 / 4 / 8
59.3% KP
26,753
20.1% share
16,399g
279 CS · 8.3/m
Asterisk#JP1
Ambessa · Jungle
11 / 3 / 7
66.7% KP
35,934
27% share
19,006g
275 CS · 8.2/m
pvman#JP1
Orianna · Mid
1 / 6 / 19
74.1% KP
30,601
23% share
13,483g
258 CS · 7.7/m
桓 騎#JP1
Ezreal · ADC
4 / 4 / 9
48.1% KP
28,468
21.4% share
14,449g
277 CS · 8.2/m
FLOTUS#PORO
Nami · Support
3 / 7 / 15
66.7% KP
11,118
8.4% share
9,857g
30 CS · 0.9/m
Red side
DefeatKaraKuri#1123
Yorick · Top
2 / 5 / 6
33.3% KP
24,305
20.2% share
11,952g
264 CS · 7.8/m
堤川大聖#0107
Zaahen · Jungle
5 / 5 / 7
50% KP
23,863
19.9% share
13,629g
233 CS · 6.9/m
uwaaaaaaaaaaaann#JP1
Twisted Fate · Mid
6 / 9 / 10
66.7% KP
18,238
15.2% share
15,436g
222 CS · 6.6/m
サメ仲間#JP1
Sivir · ADC
11 / 5 / 9
83.3% KP
47,949
39.9% share
19,083g
316 CS · 9.4/m
ぺいたそっ#JP1
Braum · Support
0 / 3 / 18
75% KP
5,704
4.8% share
8,600g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
