Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 189 days ago
4 / 2 / 14
K / D / A
43.9%
Kill participation
1,028.5
Damage / min
13,826g
426.9 gold / min
38
15 placed · 4 cleared
282
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatブラキオサウルス#dino
K'Sante · Top
3 / 8 / 8
50% KP
20,534
19% share
11,401g
187 CS · 5.8/m
Kina#き な
Viego · Jungle
10 / 8 / 5
68.2% KP
20,164
18.7% share
16,476g
207 CS · 6.4/m
LUNA ALBA LI XV#ALBUS
Mel · Mid
4 / 5 / 2
27.3% KP
21,294
19.7% share
13,237g
300 CS · 9.3/m
RuneFactoryが大好きだ#YRA
Twitch · ADC
2 / 9 / 13
68.2% KP
27,851
25.8% share
15,182g
229 CS · 7.1/m
いい夢見てね#おやすみ
Elise · Support
3 / 11 / 8
50% KP
18,010
16.7% share
9,716g
49 CS · 1.5/m
Red side
Victory激情論#感情論
Garen · Top
9 / 6 / 9
43.9% KP
35,217
25.1% share
16,681g
267 CS · 8.2/m
May#0823
Lee Sin · Jungle
20 / 4 / 7
65.9% KP
30,959
22% share
20,147g
250 CS · 7.7/m
サメ仲間#JP1
Viktor · Mid
4 / 2 / 14
43.9% KP
33,307
23.7% share
13,826g
282 CS · 8.7/m
尾中板井#JP1
Jhin · ADC
6 / 3 / 16
53.7% KP
32,176
22.9% share
16,061g
258 CS · 8/m
Awan#0925
Braum · Support
2 / 7 / 21
56.1% KP
8,895
6.3% share
9,773g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
