Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 188 days ago
4 / 4 / 4
K / D / A
88.9%
Kill participation
720.8
Damage / min
8,922g
413.1 gold / min
25
10 placed · 8 cleared
162
7.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaraKuri#1123
Yorick · Top
0 / 6 / 0
0% KP
19,825
30.8% share
6,230g
154 CS · 7.1/m
堤川大聖#0107
Zaahen · Jungle
4 / 3 / 3
77.8% KP
6,552
10.2% share
9,053g
165 CS · 7.6/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
1 / 2 / 3
44.4% KP
15,804
24.6% share
7,086g
170 CS · 7.9/m
サメ仲間#JP1
Lucian · ADC
4 / 4 / 4
88.9% KP
15,569
24.2% share
8,922g
162 CS · 7.5/m
ぺいたそっ#JP1
Yuumi · Support
0 / 0 / 8
88.9% KP
6,561
10.2% share
5,154g
11 CS · 0.5/m
Red side
Victory機動戦士ガベダム#JP1
Nasus · Top
5 / 0 / 4
60% KP
20,046
41.4% share
10,557g
171 CS · 7.9/m
びょんしんゲーミング#びょんしん
Brand · Jungle
4 / 3 / 4
53.3% KP
9,256
19.1% share
9,032g
161 CS · 7.5/m
あやたか#JP1
Renekton · Mid
3 / 1 / 2
33.3% KP
8,258
17.1% share
8,347g
188 CS · 8.7/m
kyasu#6708
Caitlyn · ADC
0 / 3 / 5
33.3% KP
6,807
14.1% share
8,694g
175 CS · 8.1/m
Jackn#JP1
Shen · Support
3 / 2 / 5
53.3% KP
4,016
8.3% share
7,327g
43 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
