Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 186 days ago
1 / 4 / 15
K / D / A
50%
Kill participation
834.6
Damage / min
10,899g
411.8 gold / min
29
11 placed · 6 cleared
235
8.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPheonix#VG45
Yone · Top
5 / 3 / 2
35% KP
15,910
18.2% share
11,697g
224 CS · 8.5/m
Novita#JP1
Briar · Jungle
10 / 7 / 4
70% KP
17,425
19.9% share
13,751g
199 CS · 7.5/m
ぎょねこ#魚猫9
Sylas · Mid
2 / 7 / 8
50% KP
18,860
21.5% share
9,057g
160 CS · 6/m
BC EL#JP1
Ezreal · ADC
3 / 7 / 6
45% KP
26,344
30.1% share
11,194g
211 CS · 8/m
見崎 鳴#0805
Karma · Support
0 / 8 / 6
30% KP
9,020
10.3% share
6,578g
26 CS · 1/m
Red side
VictoryLiam Gallagher#0812
Renekton · Top
3 / 3 / 9
37.5% KP
18,109
19.2% share
11,322g
229 CS · 8.7/m
바텀폭격기#6096
Viego · Jungle
20 / 5 / 6
81.3% KP
24,138
25.6% share
15,580g
178 CS · 6.7/m
サメ仲間#JP1
Azir · Mid
1 / 4 / 15
50% KP
22,088
23.4% share
10,899g
235 CS · 8.9/m
ゴマ油#KRA
Yunara · ADC
6 / 4 / 13
59.4% KP
18,769
19.9% share
13,064g
170 CS · 6.4/m
IM HAPPY#ガーン
Nautilus · Support
2 / 4 / 20
68.8% KP
11,305
12% share
8,332g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
