Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 182 days ago
8 / 5 / 13
K / D / A
53.8%
Kill participation
1,085.8
Damage / min
14,807g
433.6 gold / min
51
16 placed · 12 cleared
252
7.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLa pesca noce#Euw1
Vayne · Top
10 / 6 / 6
45.7% KP
35,788
28.9% share
15,834g
229 CS · 6.7/m
北朝鮮#NK072
Rumble · Jungle
8 / 8 / 14
62.9% KP
25,149
20.3% share
15,994g
197 CS · 5.8/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
4 / 8 / 8
34.3% KP
23,623
19.1% share
12,801g
258 CS · 7.6/m
黑白解釋#JP1
Tristana · ADC
11 / 11 / 6
48.6% KP
27,555
22.2% share
18,474g
250 CS · 7.3/m
HLE Winter#왕호형복귀
Bard · Support
2 / 6 / 15
48.6% KP
11,805
9.5% share
9,590g
29 CS · 0.8/m
Red side
VictoryΞ º ω º Ξ#3489
Gwen · Top
4 / 9 / 4
20.5% KP
18,436
14.7% share
12,913g
210 CS · 6.1/m
じゃんぐるいず#6161
Lillia · Jungle
3 / 5 / 9
30.8% KP
12,410
9.9% share
14,306g
269 CS · 7.9/m
サメ仲間#JP1
Viktor · Mid
8 / 5 / 13
53.8% KP
37,079
29.6% share
14,807g
252 CS · 7.4/m
jpoJqy#oJqy
Lucian · ADC
22 / 10 / 6
71.8% KP
47,792
38.1% share
20,976g
244 CS · 7.1/m
あかり#東 京
Rell · Support
2 / 6 / 24
66.7% KP
9,745
7.8% share
11,204g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
